Sparagmos
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A procedurally generated galaxy. Colonies on planets, deserts, gas giants, asteroids and comets. Economy, fleets, ground war, faith and trade — and up to six players in one lobby.
Colonize
Every world is built from a seed: terrain, biome, resources, ancient ruins, life. Found a colony, raise a city, upgrade it, feed it — or watch famine and pandemics take it apart.
Believe
Six religions, each with its own perks, sacred texts, temples and relics. Convert other people’s colonies, make offerings, dig scripture out of the ruins — and win by faith alone.
Rule
Before a match, choose 3 beliefs that will affect your gameplay until the very end. You can make your colonists communist zoophiles or religious technocrats, polyamorous freedom fighters or totalitarian cannibals, or anything in between. Every choice you make will impact birth rate, production, unrest, and loyalty.
Fight
Orbital dogfights, bombing runs, AA batteries and turrets, drop ships, tanks, drone stations and nuclear missiles — and pirates who send an ultimatum before they come for you.
Survive
Sand worms, flesh parasites, cyclopes, tornadoes, eruptions, plagues, migrations and uprisings. Events arrive with an engraving and a demand.
Multiplayer for up to six players: the host simulates the world, guests play in it. Public or private lobbies.
Plays in the browser. A Windows build is available for download.
In development.
Join the Sparagmos Discord: discord.gg/nmPuKBST2
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | rodinomb |
| Genre | Strategy |
| Tags | 4X, colony-sim, god-game, Multiplayer, Procedural Generation, Real time strategy, Sci-fi, Singleplayer, Space |
| Average session | About an hour |
| Languages | English, French, Russian |
| Inputs | Keyboard, Mouse |
| Multiplayer | Server-based networked multiplayer |
| Links | Discord |
| AI Disclosure | AI Assisted |
Download
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Comments
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Wow, what a game—so cool, fucking amazing🫠🫠🫠